Search Issue Tracker
By Design
Votes
0
Found in
5.6.0b6
Issue ID
877222
Regression
No
Inconsistency with vertex modifier in surface Shader when 2 objects share the same material
To reproduce:
1. Open attached project;
2. Open "Scene" scene;
3. Compare Scene and Game views.
Expected result: Scene and Game views look the same.
Actual result: inconsistency with vertex modifier in surface Shaders between the Scene and Game.
Reproducible on versions: 5.4.4p1, 5.5.0p4, 5.6.0b6, 5.6.0b7.
Workaround: enable instancing to flag Shaders.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent NullReferenceException while connecting Edges in the Graph
- Output Decals URP link in Learning Templates directs to HDRP Lit Decal Documentation
- Performing Undo Redo for Convert to Property action creates a ghost Node
- Crash on GameObject::IsActiveIgnoreImplicitPrefab when opening a specific project
- Default Input Action Asset creates unsaved changes when clicking on Button actions
Add comment