Search Issue Tracker
By Design
Votes
4
Found in
5.4.4p1
Issue ID
877208
Regression
No
[docfix] Yield WaitForEndOfFrame never happens in Batchmode
To reproduce:
1) Get the attached project
2) Run in console/terminal:
Unity.exe -projectPath "<path_to_project>" -batchMode -executeMethod NewBehaviourScript.Run
Expected: Both Debug.Logs happen (start and end - this happens in editor)
Actual: Only first Debug.Log happens, meaning 'yield' never happens
Reproduced in 5.4.4p1, 5.5.1p2, 5.6.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
- Incorrect warning icon and wrong message displayed in HDRP Decal Projector
- [Dragon Crashers] Build fails in U6
Add comment