Search Issue Tracker
By Design
Votes
4
Found in
5.4.4p1
Issue ID
877208
Regression
No
[docfix] Yield WaitForEndOfFrame never happens in Batchmode
To reproduce:
1) Get the attached project
2) Run in console/terminal:
Unity.exe -projectPath "<path_to_project>" -batchMode -executeMethod NewBehaviourScript.Run
Expected: Both Debug.Logs happen (start and end - this happens in editor)
Actual: Only first Debug.Log happens, meaning 'yield' never happens
Reproduced in 5.4.4p1, 5.5.1p2, 5.6.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Text Script Importer Reference button links to a Missing Page when clicking the Reference Button in the Inspector
Add comment