Search Issue Tracker
By Design
Votes
0
Found in
5.5.0p4
Issue ID
877758
Regression
No
[Conditional("")] attribute doesn't compile
To reproduce:
1. Open attached project
Notice the error:
Assets/asd.cs(24,10): error CS0246: The type or namespace name `Conditional' could not be found. Are you missing a using directive or an assembly reference?
In the manual it's stated that the "Conditional" attirubte should work, here: https://docs.unity3d.com/Manual/BestPracticeUnderstandingPerformanceInUnity7.html
Reproduced on: 5.3.6p5, 5.5.0p4, 5.6.0b5
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
whalesoft-dev
Nov 19, 2017 07:20
You should add
using System.Diagnostics;