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Prefab Edit mode ignores Sprite's pixels-per-unit setting
Steps to reproduce: 1. Open original project "Bug (prefab editor).zip" 2. Observe button in Scene, notice that button texture is map... Read more
Incorrect position using <Position> instead of <Transform> when changing...
Steps to reproduce: 1. Open original project "TurnBasedBattle.zip" 2. Open "TurnedBasedBattle" scene 3. Press "Play" 4. Press load f... Read more
Continuously updating colorMultiplier for a Selectable's colors allocate...
How to reproduce: 1. Open user-submitted project (ColorTest) and 'SampleScene' scene 2. Enter Play Mode 3. Open the Profiler window ... Read more
Wind Zone effect is not prewarmed on a particle system after reopening t...
Steps to reproduce: 1. Download 1122824_repro.zip and open "test" scene 2. Enter play mode 3. Notice that wind effect isn't prewarme... Read more
[Android][Unity 2017.4] Textures appear black in Player on particular de...
Steps to reproduce: 1. Open the attached project 2. Build and run to android Notice that while loading, Unity logo appears as a blac... Read more
ParticleSystem.Shape.Sprite is rendering wrong color of the object when ...
To reproduce: 1. Open attached project 2. Press on Core in the hierarchy ( the particles are black) 3. Enable and disable Sprite Ren... Read more
Additional metadata fields are revealed in Inspector window after switch...
Steps to reproduce: 1. Create a new project in 2019.2.0a4 2. Select scene 3. Change Inspector mode to Debug Results: Notice that ... Read more
Crash on Mono JIT Code when calling virtual protected void
How to reproduce: 1. Open the "mono_crash,zip" project 2. Open the "test_scene.unity" scene 3. Press Play Actual result: Unity cras... Read more
incorrect default interpolation type when using double-click to create a...
When creating keys in-between existing keys (default Auto-Clamped), created keys are expected to be the same interpolation type as a... Read more
[Gizmos] Gizmos drawn by Debug.DrawLines aren't seen in Prefab Mode
Repro steps: 1. Open QA attached project "repro_ 1123284" 2. Observe the drawn gizmos in the scene 3. Select GameObject in the Hiera... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized