Search Issue Tracker

3
votes
Won't Fix

No way to get to the end of the input field's line with touch on WP8 and...

UI

-

Nov 10, 2014

-

Version/s: 4.6.0f1

To reproduce this bug: 1. Open the attached project2. Build the scene for WP 8.1 or Universal App3. Enter some text4. Go back to the... Read more

0
votes
Fixed

Prefab gameobject EdgeCollider2D edits are not saved

Physics2D

-

Nov 10, 2014

-

Version/s: 4.6.0f1

To reproduce:1. Create an empty gameobject2. Attach an edge collider to it3. Make this object a prefab4. Edit the collider5. Save th... Read more

6
votes
Fixed

OnTriggerExit2D is not happening when other colliding object is beeing d...

Physics2D

-

Oct 02, 2014

-

Version/s: 4.6.0b17

To reproduce this bug: 1. Open the attached project2. Open 'OnTriggerExit2D' scene3. Play the scene4. Notice that object is instanti... Read more

0
votes
Fixed

D3D device reset failed [invalid call] when trying to open regedit

Graphics - General

-

Oct 15, 2014

-

Version/s: 4.6.0b17

To reproduce this issue: 1. Open a new project2. Go to Players SettingsOnly with 'Use Direct3d11' disabled in Players Settings ( Edi... Read more

3
votes
Fixed

UI: IPointerEnterHandler works only after you click somewhere in the scene

UI

-

Nov 10, 2014

-

Version/s: 4.6.0f1

To reproduce this bug: 1. Open the attached project2. Open 'Scene'3. It has 2 images and script having IPointerEnter and IPointerExi... Read more

0
votes
Won't Fix

EditorApplication.hierarchyWindowChanged is called twice when GameObject...

Scene Hierarchy

-

Nov 09, 2014

-

Version/s: 5.0.0b12

To reproduce:1. Open attached project2. Open Custom window3. Click Create GO, will print once4. Click Destroy GO, will print once5. ... Read more

0
votes
Fixed

Web player can't find bundles on OSX

Webplayer

-

Nov 10, 2014

-

Version/s: 4.5.6f1

Steps to reproduce : - create a new project- create a scene with a few gameobjects- install closed network player (normal player won... Read more

1
votes
Fixed

OnEndDrag is called when you click a UI object

UI

-

Nov 09, 2014

-

Version/s: 4.6.0f1

To reproduce this bug: 1. Import the attached package2. Open 'scene'3. There is a UI image with a script which has OnBeginDrag, OnDr... Read more

0
votes
Fixed

"m_Shape == NULL" error when mesh collider convex is set to false in OnD...

Physics

-

Nov 09, 2014

-

Version/s: 5.0.0b12

To reproduce:1. Open attached project2. Open crash3. Press play4. Notice "m_Shape == NULL" error in console Read more

1
votes
By Design

Scale of the prefab is ignored, and recalculated into a new value using...

UI

-

Nov 10, 2014

-

Version/s: 4.6.0f1

To reproduce:1. Open attached project2. Open UIscaleScene3. Press play4. Notice that button scale is 10 times bigger than prefab scale Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.