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Crashes when clicking on transition arrow in mecanim
To reproduce:1. Open attached project2. Open testbed scene3. Open animator window4. Select Nero game object (PlayerCharacter->Til... Read more
The Event Trigger Component just has a spelling error. "Sumbit", instead...
The Event Trigger Component just has a spelling error. "Sumbit", instead of "Submit" Read more
Interactive and BlockRaycast values becomes true when game object is dis...
To reproduce:1. Create new project2. Add Canvas to scene3. Add Canvas group component to Canvas4. Set Interactive and BlockRaycast v... Read more
No way to set InputField's text by script
To reproduce:1. Open attached project2. Open Test scene (The test scene has a single input field. Attached is a script that just set... Read more
[Linux] build freezes if system time changed to earlier time
-e: see title, build becomes unresponsive and gray -repro:--build empty project--run on linux--change system time to 5 minutes earli... Read more
Warning about deprecated audio API looks wrong
Recently, AudioClip.isReadyToPlay was deprecated, so if someone uses it in a script, this warning message will be displayed:"warning... Read more
An InputField added to dynamically created canvas throws an error
To reproduce:1. Open attached project2. Open init scene3. Press play4. Notice the error thrown in console Read more
Scroll Rect won't scroll when manually move the scrollbar's value slider...
To reproduce:1.Open the attached project, ( it is 4.6RC1 demo project by Unity)2. In 'Scenes' folder open the 'Control' scene and pl... Read more
UI Text flickers when scrolling
To reproduce:1. Open attached project2. Open ShellrootBeta scene3. Press play4. Scroll up and down5. Notice the text 'Penguinmarcher... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected