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Only installed package dependency versions are shown in the "Dependencie...
How to reproduce:1. Open the user attached project (case_1209642-SubScene-AOT.zip)2. Open the Package Manager window (Menu bar: Wind... Read more
[PackMan] Package Dependencies Text in Package Manager is editable
The package dependencies list in the package manager window allows editing the text like 'Cut', 'Copy' & 'Paste'.Refer to the at... Read more
[iOS] CoreLocation.framework is not automatically exported to build when...
How to reproduce:1. Open the user-supplied project2. Build for iOS and attempt to deploy the build onto a device on Xcode3. Observe ... Read more
[Profiler] Any dropdown list in Profiler Window doesn't expand the secon...
Any dropdown list in Profiler Window like "Profiler Modules", "Target Selection", "Call Stacks" etc. doesn't expand the second time ... Read more
Editor is stuck compiling or crashes when importing prefab referencing s...
How to reproduce:1. Open project from "case_1217707-NoLibrary.zip"2. If prompted to use Asset Database v2, click Yes3. Start Play mo... Read more
[macOS] "DllNotFoundException: libMonoPosixHelper.dylib" error is thrown...
How to reproduce:1. Open the attached project2. Go to the Build Settings (File->Build Settings)3. Enable the Development Build op... Read more
[Android] Assets from AssetBundles are not loaded when AssetBundle is lo...
Steps to reproduce:1. Open users attached project in the email "AssetScriptableImporter.zip"2. Delete the Assets/StreamingAssets/Con... Read more
Input Actions with mouse bindings are triggered when input is from a tou...
Reproduction steps:1. Open the attached project "1222750.zip"2. Open the Sample Scene3. Enter Play mode4. Click anywhere on the Game... Read more
Console throws errors when Input System 1.0.0-preview.5 is installed in ...
How to reproduce:1. Create a new project or open an existing one2. Install Input System package Expected result: No errors are throw... Read more
[XR][Oculus Quest][URP] Significant Semaphore.WaitForSignal pauses on th...
Repro steps:1. Open uploaded project2. Build and Run on Questtea3. Connect Profiler Actual: Periodical spiking in Semaphore.WaitForS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components