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"ObjectDisposedException: Cannot access a disposed object." error thrown...
How to reproduce: 1. Open the attached project "Sample.zip" 2. Open Assets/ARRaycast/ARRaycast.unity 3. Enable Holographic Remoting ... Read more
ARFoundation.ARPlane memory leak of boundary NativeArray when using Holo...
How to reproduce: 1. Open the attached project "Sample.zip" 2. Open Assets/ARRaycast/ARRaycast.unity 3. Enable Holographic Remoting ... Read more
[M1] Unity crashes when importing the "Oculus Integration" asset
Reproduction steps: 1. Create and open a new Unity project 2. Open Window > Package Manager > My Assets 3. Download and Import the "... Read more
[Android][OpenXR] Including OpenXR in an Android AAB split build causes ...
Reproduction steps: 1. Open the attached user's project "OpenXR AAB Test.zip" 2. Make sure that Build App Bundle is enabled in Build... Read more
IUnityGraphicsVulkan::InterceptInitialization() stops working after Open...
Reproduction steps: 1. Open the user's attached project "AndroidVulkanInterceptInitializationRepro.zip" 2. Make sure OpenXR is unins... Read more
[macOS] "Oculus Integration" plugins dialog prompt has missing informati...
Reproduction steps: 1. Create a new project 2. Open Window > Package Manager 3. Import the "Oculus Integration" package from Asset S... Read more
[Ubuntu 20.04] DllNotFoundException: UnityOpenXR assembly error when ent...
Reproduction steps: 1. Create a new VR Template project 2. Enter Play Mode Expected result: There are no errors Actual result: "Dll... Read more
[HL2] Spatial mapping mesh is not created when Unity Splash Screen is di...
How to reproduce: 1. Open the attached project "MRTKTesting.zip" 2. Open Edit>Project Settings... 3. Disable Splash Screen (Player>S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Frame Debugger On” text color not maintained across different Editor Themes in toolbar
- Rendering artefacts appear in the Game view window when maximizing/minimizing Inspector window and Frame Debugger is Enabled
- Threads dropdown in the Profiler is not scrollable even when not all options in the list are visible
- Memory leak when a lot of Particle Systems instantiated while Profiler is open
- "ArgumentOutOfRangeException" error is thrown when trying to delete letters from an RTL TextField when using the Advanced Text Generator