Search Issue Tracker
Fixed in 5.0.4
Votes
0
Found in [Package]
5.0.4
Issue ID
1368465
Regression
No
[Probuilder] The Position Y value of the Game Object's Face changes at the edge when it is extruded along X or Z plane
Reproduction steps:
1. Open the "1368465.zip" project
2. Open the "SampleScene" Scene
3. Drag and drop the "MyPrefab" Prefab into the Scene on one end of the "Cube" Game Object
4. Observe the inserted Prefab's Y Position value in the Inspector window
5. Drag and drop the "MyPrefab" Prefab into the Scene on the other end of the "Cube" Game Object
6. Observe the inserted Prefab's Y Position value in the Inspector window
Expected result: Both Prefabs have Position Y value equal to 0
Actual result: One Prefab has Position Y value equal to ~0.0009492569
Reproducible with: 5.0.3 (2019.4.31f1, 2020.3.22f1, 2021.2.2f1), 5.0.4 (2022.1.0a13)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment