Search Issue Tracker
Fixed in 5.0.4
Votes
0
Found in [Package]
5.0.4
Issue ID
1368465
Regression
No
[Probuilder] The Position Y value of the Game Object's Face changes at the edge when it is extruded along X or Z plane
Reproduction steps:
1. Open the "1368465.zip" project
2. Open the "SampleScene" Scene
3. Drag and drop the "MyPrefab" Prefab into the Scene on one end of the "Cube" Game Object
4. Observe the inserted Prefab's Y Position value in the Inspector window
5. Drag and drop the "MyPrefab" Prefab into the Scene on the other end of the "Cube" Game Object
6. Observe the inserted Prefab's Y Position value in the Inspector window
Expected result: Both Prefabs have Position Y value equal to 0
Actual result: One Prefab has Position Y value equal to ~0.0009492569
Reproducible with: 5.0.3 (2019.4.31f1, 2020.3.22f1, 2021.2.2f1), 5.0.4 (2022.1.0a13)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Happy Harvest] #ThunderLabel text is "\u26C8" instead of "⛈"
- Warning “New Sprite Atlas: There is a mismatch in secondary textures of sprites compared to WhiteUnit, wasting texture space and potentially break draw call batching. Affected Sprites are (Flag)“ is thrown when packing Atlas with Sprite Atlas V2
- Sprite Editor dropdown text is cut-off for options with longer text
- Sprite Editor can't be scrolled horizontally using the trackpad gesture
- BRG picking skips BatchDrawCommandProcedural when selecting the GameObject in the scene
Add comment