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1
votes
Duplicate

[Recorder] 360 degree video is not equirectangular when using Physical C...

Package: Recorder

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Dec 15, 2019

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Version/s: 2.0.3-preview.1, 2.1.0-preview.1

How to reproduce:1. Open the attached project ("case_1205635-RecoderPhysicalCamera.zip")2. Open the repro scene ("SampleScene")3. Se... Read more

0
votes
Fixed

New scene always returns null Lightmap Parameters

Progressive Lightmapper

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Jan 29, 2020

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Version/s: 2018.4, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. File > New Scene3. GlobalIllumination > Print LM Parameters Actual result: The... Read more

0
votes
Duplicate

Editor crashes on GfxDeviceD3D12::QueueRelease or GUIView::GetHDRNeedsRe...

DirectX12

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Jan 26, 2020

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Version/s: 2019.2.0a7, 2019.2.15f1, 2020.1.0a16

How to reproduce:1. Download and install RenderDoc2. Create a new project3. Switch Graphics API to DirectX 124. Right-click on the "... Read more

0
votes
Fixed

There is no way to view the full name of an assembly when selecting it i...

Package: Code Coverage

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Jan 30, 2020

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Version/s: 0.2.0-preview, 0.2.2-preview

Reproduction steps:1. Open user's attached project "CursorTooBig"2. Go to Window > General > Code Coverage3. Press "Select" ne... Read more

0
votes
Fixed

Lightning parameters can't be accessed by C# API (Reflection usage needed)

Progressive Lightmapper

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Jan 30, 2020

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Version/s: 2018.4, 2020.1, 2020.1.0a21

How to reproduce:1. Open the attached project2. GlobalIllumination > Set LM Parameters to Med3. Check the SetParemetersToMedium()... Read more

0
votes
Fixed

[MacOS][3D Extras] Editor crashes on opening 3D with extras template on ...

MacOS

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Jan 30, 2020

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Version/s: 2020.1.0a16, 2020.1.0a21

[MacOS][3D Extras] Editor crashes on opening 3D with extras template on macOS. Editor crashes on opening 3D with Extras template on ... Read more

1
votes
Fixed

[URP] Image on the secondary display with a different resolution is stre...

Graphics - LowLevel

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Dec 15, 2019

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Version/s: 2019.2, 2019.3, 2020.1, 2020.1.0a16

How to reproduce:1. Open the attached project named "Case_1205574"2. Build and run the project3. Observe the Game windows on both sc... Read more

2
votes
By Design

[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...

Package: Ads

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Jan 17, 2020

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Version/s: 3.4.0

How to reproduce:1. Open the attached "case_1212342.zip" Unity project2. Build the Scene for the iOS platform3. Attempt to deploy th... Read more

0
votes
Won't Fix

[Rider Editor] Compiled shader code is marked for errors when opened in ...

Package: Rider

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Jan 30, 2020

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Version/s: 1.2.1

The compiled code of a shader is marked red in Rider editor when it has no issues at all Steps To Reproduce: 1. Create a new Project... Read more

0
votes
By Design

Game View does not render "Render Texture" when creating it in runtime

Texture

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Dec 17, 2019

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Version/s: 2017.4, 2018.4.13f1, 2020.1

Reproduction steps:1. Open attached project "CM2.zip"2. Enter Play Mode Expected result: Game View should be visible with the Render... Read more

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