Search Issue Tracker
Not Reproducible
Fixed in 2018.3.X
Votes
2
Found in
2018.3.0a5
2018.3.0f2
2019.1.0a1
Issue ID
1113421
Regression
Yes
Assertion failed on expression: 'm_Memory.renderTexture Bytes >= 0' errors appear when using Color Picker
How to reproduce:
1. Open attached project
2. Create UI > Image
3. Enable Color Picker for the Image
Reproducible with: 2018.3.2f1, 2019.1.0a9
Not reproducible with: 2017.4.18f1
Expected results: no errors
Actual results: Assertion failed on expression: 'm_Memory.renderTexture Bytes >= 0' error is received
Reproducible only on macOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
absurdnoize
Nov 24, 2021 20:52
2020.1.14f1 getting this error when changing res of render texture
enhawk
Apr 15, 2020 10:22
getting this issue on 2018.4 LTS
mengxit27
Apr 09, 2020 02:54
Issue reproduced on 2018.4.19f