Search Issue Tracker
Not Reproducible
Fixed in 2018.3.X
Votes
2
Found in
2018.3.0a5
2018.3.0f2
2019.1.0a1
Issue ID
1113421
Regression
Yes
Assertion failed on expression: 'm_Memory.renderTexture Bytes >= 0' errors appear when using Color Picker
How to reproduce:
1. Open attached project
2. Create UI > Image
3. Enable Color Picker for the Image
Reproducible with: 2018.3.2f1, 2019.1.0a9
Not reproducible with: 2017.4.18f1
Expected results: no errors
Actual results: Assertion failed on expression: 'm_Memory.renderTexture Bytes >= 0' error is received
Reproducible only on macOS
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
absurdnoize
Nov 24, 2021 20:52
2020.1.14f1 getting this error when changing res of render texture
enhawk
Apr 15, 2020 10:22
getting this issue on 2018.4 LTS
mengxit27
Apr 09, 2020 02:54
Issue reproduced on 2018.4.19f