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Game view goes to 1.25x when entering play mode



Steps to reproduce:
1. Open attached "JobSystemCookBook_Branch1" project
2. Enter play mode on "AccelerationExample1" scene
3. Notice how at first Game view scale was set to 1x, now becomes 1.25x
4. Even if you set it back to 1x, the next time you enter play mode it will become 1.25x again.
Reproduced on windows 10 , UI scaling set to 125%

Expected: Game view scale doesn't change from what was set in Editor
Actual: Every time play mode is entered, the scale goes to 1.25x and it's annoying to have to set it back every time

Reproduced on Unity 2019.1.0a12, 2018.3.1f1

Comments (2)

  1. Ae4d5988e1ac3049e51b5d3cda6fbdb1?d=mm


    Apr 03, 2019 04:13

    Hi, I found a workaround for this issue, this work for me:
    1. Close your game tab.
    2. Run your game. Unity gonna create new game tab.
    3. Use it if it's fine.

    (4) (Additional step): if step 3 don't work. Right click to that game tab and create new one, close the old one.

    Hope Unity fix this annoying bug.

  2. A760c85b1f6bdb8360f3b9707c8d3b23?d=mm


    Feb 19, 2019 11:56

    I'm experiencing the same issue with 2018.3.6f1 where viewport scale resets back to 1x always when entering play mode if it has been set to less than 1x. We are using this since the game viewport target resolution is too high for editor to fit in view so need to use 0.7x to see the full image. This started happening after updating to 2018.3.6f1 from 2018.2.12f1.

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