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Editor.OnSceneGUI is not called when hovering the mouse over the Scene w...
How to reproduce:1. Open the attached "1206282.zip" project2. Open the "SampleScene" Scene3. Select the "Cube" GameObject in the Hie... Read more
[2D][Skinning Editor] MissingReferenceException thrown on closing Sprite...
When Bones are edited and Sprite editor window is closed, the editor throws MissingReferenceException. Refer attached video Steps to... Read more
Crash on mono_add_process_object when exiting out of Play mode
Steps to reproduce:1. Open the project attached by the user ("BugReproSlim.zip")2. Open Scene "nothing"3. Enter Play mode4. Exit Pla... Read more
Highlighter of the slider handle is not getting refreshed
In Skinning Editor, the Highlighter of the slider handle is not getting refreshed with the movement of a slider. Steps to repro:1. C... Read more
Light baking regression
Hi we are seeing a light baking regression due to light baking not being finished before reflection probes are calculated. This is b... Read more
View Direction Shader Graph Node causes a compilation error when used in...
Reproduction steps:1. Open the attached project named "VfxSgIssue"2. Open the Test Scene3. Observe the Console Window Expected behav... Read more
[URP] Toggling Camera Override on first Renderer Feature in the list int...
Reproduction steps:1. Open project in "2020.1.0a17.zip"2. Open "SampleScene.unity"3. Notice that there are 2 Cubes in Scene which ha... Read more
[Asset Pipeline V2] Editor crashes when calling AssetDatabase.DeleteAsse...
How to reproduce:1. Open user-submitted project (CrashDeleteScene)2. Dirty the Scene(e.g. create a GameObject)3. Save the Scene Expe... Read more
Inconsistent slider behaviour if Label Field width is not specified
How to reproduce:1. Open the attached project2. Select "Assets/Configurations/Definitions/Items/loot_test.asset"3. Select "Chance" t... Read more
[GPU PLM] GPU baking does not match CPU
Steps to reproduce: 1. Download and open the attached repro project2. Open SampleScene3. Bake lighting using CPU PLM4. Bake lighting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title