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2
votes
By Design

Editor.OnSceneGUI is not called when hovering the mouse over the Scene w...

IMGUI

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Dec 18, 2019

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Version/s: 2019.3.0b6, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached "1206282.zip" project2. Open the "SampleScene" Scene3. Select the "Cube" GameObject in the Hie... Read more

0
votes
Fixed

[2D][Skinning Editor] MissingReferenceException thrown on closing Sprite...

Package: 2D Animation

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Dec 18, 2019

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Version/s: 4.0.1, 4.0.0

When Bones are edited and Sprite editor window is closed, the editor throws MissingReferenceException. Refer attached video Steps to... Read more

0
votes
Fixed

Crash on mono_add_process_object when exiting out of Play mode

Mono

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Dec 10, 2019

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Version/s: 2019.2.15f1

Steps to reproduce:1. Open the project attached by the user ("BugReproSlim.zip")2. Open Scene "nothing"3. Enter Play mode4. Exit Pla... Read more

0
votes
Fixed

Highlighter of the slider handle is not getting refreshed

Package: 2D Animation

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Dec 18, 2019

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Version/s: 4.1.0, 4.0.0, 3.0.5

In Skinning Editor, the Highlighter of the slider handle is not getting refreshed with the movement of a slider. Steps to repro:1. C... Read more

0
votes
Duplicate

Light baking regression

Package: Scriptable Render Pipeline Lightweight

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Dec 18, 2019

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Version/s:

Hi we are seeing a light baking regression due to light baking not being finished before reflection probes are calculated. This is b... Read more

0
votes
Fixed

View Direction Shader Graph Node causes a compilation error when used in...

Package: Visual Effect Graph

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Dec 09, 2019

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Version/s: 7.1.2 - 7.1.6

Reproduction steps:1. Open the attached project named "VfxSgIssue"2. Open the Test Scene3. Observe the Console Window Expected behav... Read more

1
votes
Fixed

[URP] Toggling Camera Override on first Renderer Feature in the list int...

Package: Scriptable Render Pipeline Universal

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Dec 13, 2019

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Version/s: 6.9.0

Reproduction steps:1. Open project in "2020.1.0a17.zip"2. Open "SampleScene.unity"3. Notice that there are 2 Cubes in Scene which ha... Read more

0
votes
Postponed

[Asset Pipeline V2] Editor crashes when calling AssetDatabase.DeleteAsse...

Asset - Database

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Dec 11, 2019

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Version/s: 2019.2.0a5, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open user-submitted project (CrashDeleteScene)2. Dirty the Scene(e.g. create a GameObject)3. Save the Scene Expe... Read more

0
votes
Fixed

Inconsistent slider behaviour if Label Field width is not specified

IMGUI

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Dec 18, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Select "Assets/Configurations/Definitions/Items/loot_test.asset"3. Select "Chance" t... Read more

0
votes
Fixed

[GPU PLM] GPU baking does not match CPU

Progressive Lightmapper

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Dec 17, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1, 2020.2

Steps to reproduce: 1. Download and open the attached repro project2. Open SampleScene3. Bake lighting using CPU PLM4. Bake lighting... Read more

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