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Fixed in V2 (target 2019.1)
Found in [Package]
[XR Graphics LWRP Postprocess] When using post process effects with LWRP and Instancing stereo rendering only a white screen
When using post processing effects and instancing stereo rendering mode only a white screen is shown.
master branch of SRP repo and post processing v2 branch packages
trunk build of Unity Editor
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Pausing a Visual Effect doesn't pause the “Multiply size over life” effect in the Update Block
- Wheel Colliders aren't detecting collision
- [VFX Graph] VFX graph is still dark when using Light Mode
- The Rotation of Child GameObject with the Interpolating RigidBody is set to a random number when changing the Rotation of Parent GameObject
- [Shader Graph] Shader graph is still dark when using Light Mode