Search Issue Tracker
Fixed in Built-in UI Toolkit
Votes
0
Found in [Package]
1.0.0-preview.14
Issue ID
1311011
Regression
Yes
[ShaderGraph][macOS] Node dropdown does not open when it is clicked after right-clicking on the background
Reproduction steps:
1. Open the attached "case_1311011.zip" project
2. In the Project window, open Test.shadergraph
3. In the Comparison Node, select the dropdown (do not close it)
4. Right-click on the background (do not close it)
5. Select the dropdown again
Expected result: Dropdown is opened
Actual result: Dropdown is not opened
Reproducible with: built-in UI Toolkit (2021.1.0a8, 2021.1.0b4, 2021.2.0b5), UI Toolkit 1.0.0-preview.14 (2020.2.3f1)
Not reproducible with: built-in UI Toolkit (2019.4.17f1, 2020.2.3f1, 2021.1.0a7)
Notes:
1. The issue is not reproducible if the context window was dismissed (Esc) before trying to open the dropdown
2. The issue disappears after dragging any input or output of the Node
3. Reproducible only on macOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
Resolution Note (fix version Built-in UI Toolkit):
Fixed in 2021.2.0a10