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Dependencies in Asset Bundle Manifests are absolute paths
Asset bundle's dependencies are stored as absolute paths to bundles instead of bundle names. Steps to reproduce: 1. Open User's pr... Read more
"Binary to YAML conversion: type unsigned int is unsupported" error message
During importing 'AQUAS Water/River Set' A$ package, among other warning/error messages, there are: Binary to YAML conversion: type ... Read more
Importing the Particle System prefab, Emission settings are not imported
Reproduction steps: 1. Open the new project; 2. Import the attached prefab; 3. Set some settings in Particle System -> Emission; 4. ... Read more
Editor crashes on leaving Play mode when ZFBrowser asset is used in the ...
To reproduce: 1. Open the "DownloadTest" scene in the attached project 2. Play the scene 3. Leave the Play mode Desired outcome: Th... Read more
PlayerSettings.applicationIdentifier returns identifier based on the las...
Reproduction steps: 1. Open the attached project. 2. Go to Edit > Build Settings > Player settings. 3. Notice, that the Bundle ident... Read more
2D sound with audibility above 0 becomes virtualized when it has the hig...
To reproduce: 1. Open attached project; 2. Open "testscene" scene; 3. Enter Play mode; 4. You will hear two sounds: -"dlg_graves_i... Read more
The errors appear, when GameObject has a child with ParticleSystem which...
Reproduction steps: 1. Open the attached project; 2. Open the scene "test"; 3. Enter Play mode; 4. Click the arrows on the keyboard;... Read more
Audio Listener has a drop down menu icon and no drop down menu
Steps to reproduce: 1. Create new project and open it 2. Select Main Camera 3. Check Audio Listener in the Inspector Expected resul... Read more
CanvasRenderer.OnTransformChanged is called when canvas has a parent and...
Reproduction steps: 1. Open project attached (CanvasReproUnity2.zip) 2. Make sure that one of camera position or rotation variable i... Read more
[CustomRenderTexture] Inspector overlap Update Zone values when width is...
Steps to reproduce: 1. Open attached Unity Project "Customrendertexturebug.zip" 2. Select "New Custom Texture" under Project 3. Add... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow