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By Design

Votes

4

Found in

5.6.2f1

Issue ID

929798

Regression

No

Dependencies in Asset Bundle Manifests are absolute paths

Asset Bundles

-

Asset bundle's dependencies are stored as absolute paths to bundles instead of bundle names.

Steps to reproduce:
1. Open User's project
2. In Menu Bar: Assets > AssetBundles > Build AssetBundles
3. Open Asset Bundle manifest file (for example "cube-bundle.manifest")
4. Locate line for Assets (notice: it's bundle name)
5. Locate line for Dependencies

Expected behavior: the address is bundle name.
Actual behavior: dependencies are stored as absolute paths.

Reproduced with: 2017.2.0b2, 2017.1.0f2, 5.6.1p2, 5.5.4p1.

Example:
Assets:
- Assets/AssetBundleSample/Assets/TestScene.unity
Dependencies:
- F:/Unity-Technologies-assetbundledemo-464697bcff9b/demo/AssetBundles/Windows/material-bundle

Comments (1)

  1. 1ce8dc2b426ff0bdd1d0422635a0feb4?d=mm

    Sam-DreamsMaker

    May 30, 2018 18:02

    Yes we can't make assetBundles with dependencies correctly xD

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