Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.0f2
Issue ID
928133
Regression
No
[CustomRenderTexture] Inspector overlap Update Zone values when width is small
Steps to reproduce:
1. Open attached Unity Project "Customrendertexturebug.zip"
2. Select "New Custom Texture" under Project
3. Add a new update zone under Update Zones in the Inspector
4. Drag the outer border of the Inspector to reduce its size
Expected result: scaling does not make value labels and value fields overlap
Actual result: "Center" and "Size" values of Update Zone in the Inspector are overlapping and covering other properties when width is too small (see attached gif "scalingoverlap")
Reproducible with: 2017.1.0b1, 2017.1.0f2, 2017.1.0f3
Note: not tested on earlier versions because the feature first appeared in 2017.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terms of Service agreement checkbox is invisible under specific OS system themes (UI Accessibility)
- Tile Palette: "Create New Tilemap" dropdown area is displayed in several colors
- Input.mousePosition stops syncing to touch input when using "DownloadHandlerTexture" in WebGL build
- UI Builder canvas doesn't update element styling accordingly when changing Active Theme for some Editor Authoring elements
- Selector Value buttons are not aligned with parameters in UI Builder
Resolution Note (2019.2.X):
Won't fix for now as it's a pretty minor bug and we don't have any developer bandwidth available.