Search Issue Tracker
Won't Fix
Votes
5
Found in
5.6.2f1
Issue ID
927908
Regression
No
Editor crashes on leaving Play mode when ZFBrowser asset is used in the project
To reproduce:
1. Open the "DownloadTest" scene in the attached project
2. Play the scene
3. Leave the Play mode
Desired outcome: The editor leaves Play mode without crashing.
Actual result: The editor crashes.
Stack trace:
(libcef) SetCrashKeyValueImpl
(libcef) cef_get_min_log_level
(libcef) cef_get_min_log_level
(zf_cef) GetHandleVerifier
(zf_cef) GetHandleVerifier
(USER32) CallWindowProcW
(USER32) CallWindowProcW
(USER32) FindWindowExA
(ntdll) KiUserCallbackDispatcher
(win32u) NtUserCreateWindowEx
(USER32) CreateWindowExW
(USER32) CreateWindowExW
(USER32) CreateWindowExW
(libcef) cef_trace_event_instant
(libcef) cef_get_min_log_level
<...>
Reproduced with 5.6.0f1, 5.6.2f1, 5.6.2p2, 2017.1.0a1, 2017.1.0f3, 2017.2.0b2
Not reproducible on 5.4 and 5.5 due to console errors.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on __pthread_kill when initializing Vuplex WebView while entering the Play Mode
- Crash on FindSurface when adding a custom Renderer Feature to a 2D Renderer Data Asset
- [Android] [Vulkan] [UI Toolkit] Application crashes when the device is rotated when it has UI Toolkit TextField on Vulkan devices
- Crash on DualThreadAllocator<DynamicHeapAllocator>::TryDeallocate when opening a specific project
- Crash on memset_repstos when pressing a UI button while in Play Mode
Resolution Note:
low priority since it's touching CEF modules