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0
votes
Fixed

[IL2CPP]False variable values are received from delegates when delegates...

IL2CPP

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Jul 31, 2020

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Version/s: 2019.4, 2020.1, 2020.1.0f1, 2020.2

Steps to reproduce: 1. Open users' attached project "TestRefDelegate.zip" 2. Build it using IL2CPP scripting backend 3. Notice that... Read more

3
votes
By Design

[HDRP] Given shader doesn't use instancing variant when DrawProcedural()...

Package: Scriptable Render Pipeline HD

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Jul 27, 2020

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Version/s: 9.0.0-preview.33

How to reproduce: 1. Open attached "NoiseBall4.zip" project 2. Open Game Object's "Noise Ball" Inspector window 3. In the Script Com... Read more

0
votes
By Design

Sprite's rect is cropped when called with Texture2D.LoadImage right afte...

2D

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Aug 02, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

How to reproduce: 1. Open attached project "case1267688.zip" and scene "TestScene" 2. Enter Play Mode 3. Observe the Sprite B (the m... Read more

0
votes
Fixed

Number of SetPass calls increase when there's no Trails Material selected

Visual Effects - Legacy

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Jun 05, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce: 1. Open the attached "ParticlesBatchingTest" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Pre... Read more

0
votes
By Design

[URP] Editor throws errors when Physics bult-in package is disabled

Package: Scriptable Render Pipeline Universal

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Jul 21, 2020

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Create a new URP project with 7.0.0 or higher version 2. Disable the Physics built-in package in the Package Ma... Read more

2
votes
By Design

[iOS] "Linked away" exception when connecting Socket

IL2CPP

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Jul 31, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.2.0a3

Reproduction steps: 1. Open customer's attached project in "New Unity Project.zip" 2. Make sure your iOS device has an internet conn... Read more

1
votes
Fixed

SpriteAtlas is not loaded when reloading the Scene and using an AssetBundle

Asset Bundles

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Jul 13, 2020

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Version/s: 2019.3.12f1, 2019.4.3f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "Main" 2. Enter the Play Mode 3. Click the "Restart" button to reload... Read more

0
votes
Postponed

Windows resized independent of cursor when trying to double-click drag r...

IMGUI

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Jul 31, 2020

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Version/s: 2018.4, 2020.1.0f1, 2020.2

Reproduction steps: 1. Open new Unity project with Default layout 2. Expand Inspector window until the middle of the Editor 3. Doubl... Read more

1
votes
Fixed

Physics2D Multithreading not behaving as expected

Physics2D

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Aug 01, 2020

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Version/s: 2019.2, 2019.4.6f1

Reproduction steps: 1. Open attached project "MT Physics2D.zip" and scene "SampleScene" 2. Enter Play Mode 3. When MT is ON observer... Read more

1
votes
Fixed

Editor crashes on CompressedMesh::Compress when using VertexAttributeFor...

Graphics - LowLevel

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Aug 03, 2020

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Version/s: 2019.4, 2019.4.4f1, 2020.2

Reproduction steps: 1. Open the attached "MeshCompressionCrash.zip" project 2. Right-click on the "face.fbx" in the Project window t... Read more