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[UGUI] Batches count is different if camera is more than 200 units away ...
To reproduce:1) Open the attached project and scene2) In Game View, open Stats window to see batches count3) Play it4) Move the Main... Read more
[OSX][GPUPLM] CL_INVALID_KERNEL error and fallback to CPU Lightmapper af...
Steps to repro: 1. Open the attached project and 'SampleScene' scene;2. In the Lighting window press "Generate Lighting" button; Exp... Read more
[2d] 2d SpiteShape Package sample project is not under the specified fol...
2d SpiteShape Package sample project is not under the specified folder hierarchy Assets > Samples. All the packages with sample p... Read more
[2d] 2d Animation Package sample project is not under the specified fold...
2d Animation Package sample project is not under the specified folder hierarchy Assets > Samples. All the packages with sample pr... Read more
[2d] 2d Pixel Perfect Package sample project is not under the specified ...
2d Pixel PerfectPackage sample project is not under the specified folder hierarchy Assets > Samples. All the packages with sample... Read more
[2d] Missing .meta file errors are thrown constantly after installing 2d...
Missing .meta file errors are thrown constantly after installing 2d Path package. Refer the attached screenshot Steps to reproduce:1... Read more
[URP] Reset functionality does not work on Preset of UniversalRenderPipe...
Reset functionality is not working on Preset of UniversalRenderPipelineAssets Steps to Reproduce: 1. Create a new Project2. Open Win... Read more
Editor crash at VFXParticleSystem::RenderMeshIndirectCommand if Sub Mesh...
Steps to reproduce:1. Download 1196114_repro.zip2. Open "New VFX" Results: Editor crashes when opening VFX if Sub Mesh Mask receives... Read more
Switching to Vulkan crashes editor
RPs tested: URP, HDRP, Standard (Occurs in all three) Version tested: 2020.1.0a12, 2019.3.0b10, 2019.2.8f1 Does not occur on 2019.2.... Read more
EditorGUI.PopUp contents truncated when contents exceed 127 character limit
How to reproduce:1. Open attached project "734489-EditorGUIPopUp.zip"2. In Editor open Test -> Window3. In the Test window expand... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open