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[IL2CPP] ref parameters in generic functions are overridden
Steps to reproduce: 1. Download attached project (GenericRefDelegate.zip) 2. Build a Standalone IL2CPP project 3. Launch player 4. N... Read more
[XR] The Editor is not rebuilding Asset Bundles after changing Stereo Re...
How to reproduce: 1. Open the user's attached project 2. Build Asset Bundles by clicking on "Build Asset Bundles/Build" 3. Change St... Read more
Boxed serialized null GameObject in Array is not equal to null from 2018...
To reproduce: 1) Open the attached project and "Main.scene" 2) Play it 3) Check console Expected: boxed serializedGameObjects[0] is... Read more
Custom Camera Matrices and SuperSize screenshot functionality is broken ...
To reproduce: 1. Open attached project 2. Open Repro scene 3. Enter Play Mode 4. Press 1, wait for the screenshot to be taken 5. Pre... Read more
Animated Gameobject Transforms have changed after upgrading project
The location of the animated exit button changes when updating from 2018.3.13f1 to 2019.2.0a12. Steps to reproduce - Open the attac... Read more
[UI] Lightmap preview exposure slider min and max values can be overridden
Steps to reproduce: 1. Open a new scene, and bake the lighting 2. Navigate to Lighting Settings > Baked Lightmaps, and open the res... Read more
Unity compiler ignores -reference alias in .rsp files
Reproduction steps: 1. Open the attached project inside of "case_1143273-ReferenceSample.zip" Expected result: Project opens up wit... Read more
Sprite shows Atlas garbage when waiting for Late Binded Atlas to load
Reproduction steps: 1. Open the attached project from "NewAtlasTest.zip" 2. Open the "SampleScene" and Play it 3. Press on the "Load... Read more
UIElements does not render on OpenGL Core 4.3 and 4.4
Launch the editor with OpenGL Core 4.3 or 4.4 Open the package manager window. Result: The window doesn't render Expected: The wind... Read more
[Android] Native crash on Moto G when loading assets of an Asset Bundle ...
Repro steps: 1. Download attached project 2. Switch build target to Android 3. In the Player Settings -> Publishing Settings make su... Read more
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