Search Issue Tracker
Active
Votes
1
Found in
6000.0.22f1
Issue ID
UUM-83822
Regression
No
[Android]Builds fail when multiple "Unable to parse file" errors are thrown when building using "Build And Run" for a Custom Build Profile in a specific project
Reproduction steps:
1. Open the attached “ASDQWE” project
2. Build and run the Player (File > Build And Run)
3. Observe the Console Window
Expect result: No errors are thrown and the build is launched on the connected device
Actual result: Two “Unable to parse file Assets/Settings/Build Profiles/Android TEST.asset: [Parser Failure at line 82: Expected closing '}']” errors are thrown and the builds fail
Reproducible with: 6000.0.22f1
Could not test with: 2021.3.44f1, 2022.3.51f1 (Editor Streams do not contain Build Profiles)
Workaround: First build the Player then launch it on your device without using the “Build And Run”
Note: Not reproducible when building for the standard Android Build Profile or other Custom Build Profiles
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Labels to enable or disable Columns for Reflection Probes Clipping Planes do not match actual Column Labels
- Crash upon undo/redo operations performed repeatedly and errors are thrown
- Columns are mislabeled in the Reflection Probes section of Light Explorer
- Resolution is labeled as Near Clip in Cubemap Capture Settings
- Error "type is not a enum value" logged when ordering Reflection Probes by Resolution in Light Explorer
Add comment