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m_TransformData.hierarchy == NULL and crash on Transform::CountNodesDeep...
To reproduce: 1. Create new project 2. Import ARKit from the Asset Store 3. Open UnityParticlePainter scene 4. If Unity hasn't crash... Read more
Cloth/SkinnedMeshRenderer - Failed asserts due to bad AABB data
Bad AABB Data is causing a tonne of asserts. updated repro: Editor assserts when the cloth component penetration is set to zero S... Read more
[Android] Texture import settings option "Alpha is transparency" does no...
Reproduction steps: 1. Open the attached project "textureReproProject.zip"; 2. Open the scene "test"; 3. Observe "Quad" in the scene... Read more
[macOS][Vuforia] Editor freezes with Fatal Error "CheckDisalowAllocation...
Prerequisites: * have an USB camera connected to a computer * Have Unity 2017.2 with Vuforia support installed Steps to reproduce: ... Read more
[Android] Transition from lock screen to application makes half of the s...
Steps to reproduce: 1) Download attached project 'TestPortraitBug.zip' and open in Unity 2) Make sure Default Orientation is set to... Read more
Editor crashes at mono_jit_runtime_invoke when setting AnimationPlayable...
Steps to reproduce: 1. Download repro_931383.zip and open "test" scene 2. Enter play mode 3. editor crashes Results: editor crashes... Read more
InputSystem allocates 17 bytes of memory to NativeInputSystem.HasDeviceD...
Reproduction Steps: 1. Import attached project. 2. In Build Settings, make sure "Autoconnect Profiler" is selected. 3. Add "Scene" ... Read more
Crash in AnimationClip::BuildMecanimDataMainThread when Animation Contro...
Reproduction steps: 1. Open the attached project "Profiling.zip"; 2. Open the "AnimTest.unity" scene; 3. Enter a play mode; 4. In th... Read more
[Noise] Remap curves still editable when remap is disabled
DESCRIPTION The "Remap" option via "Noise" in the particle system includes an off\on toggle. I've noticed when off\disabled the smal... Read more
Crash in OpenVR::BuildTrackedDeviceName when looping through all availab...
To reproduce: 1. Open attached project; 2. Make sure OpenVR is enabled; 3. Load the "Test" scene; 4. Enter play mode; 5. Select the... Read more
All about bugs
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