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Adding a Locale in a new project does not add the Locale Addressables label
1) Create a new project 2) Add the Localization package 3) Add Localization settings and create 2 Locales English and Russian 4) ... Read more
Mesh disappears when Keep Quads is enabled in the FBX Import Settings
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode and observe the Game view ... Read more
DrawMeshInstancedIndirect does not render all meshes after re-focusing t...
How to reproduce: 1. Open the attached project named "Case_1335967" 2. Open the PouchRenderTest Scene 3. Enter Play mode 4. Observe ... Read more
[Mobile] High crash rates in Loading.PreloadManager
Reproduction steps: -Due to the nature of this crash, there is no way currently to reproduce it Reproducible with, according to use... Read more
[FBX Exporter] Errors are thrown when attempting to export a Mesh that c...
Reproduction steps: 1. Open attached project "UnityBugReport1" and load Scene "bugReportFBX" 2. Right-click the "Compleet VFD.SLDASM... Read more
Artifacts are visible in the Game view when generating Visual Element an...
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode 3. Click on the Game view ... Read more
MacOS scrolling overly sensitive when zooming in scene view
How to reproduce: 1. Create a new project 2. Zoom the camera slightly in the scene view Expected result: Camera zooms in/out slight... Read more
[BiRP/URP] Game Object with Cast Shadows type set to Shadows Only flicke...
How to reproduce: 1. Open the user's attached "CommandBuffer.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Mov... Read more
[Cross-pipeline] HDRP Wizard window appears on opening a new URP project...
Repro steps: 1. Create a new project with the HDRP and URP packages installed 2. Set the project to use URP as the active RP 3. Rest... Read more
[Cross-pipeline] Post Processing defaults to HDRP in a URP project when ...
Repro steps: 1. Open a project with both HDRP and URP packages installed 2. Set URP as the active render pipeline 3. Create a new g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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