Search Issue Tracker
Active
Votes
0
Found in
6000.0.58f1
6000.2.5f1
6000.3.0b2
Issue ID
UUM-119445
Regression
No
Terrain's "Grass Tint" Color picker has Alpha 0 by default
How to reproduce:
1. Create a new Unity project
2. In the Hierarchy, right-click -> 3D Object -> Terrain
3. In the Inspector, switch to the "Terrain Settings" mode
4. Navigate to the "Wind Settings for Grass" section -> Grass Tint
5. Open the Color Picker and observe the Alpha value
Expected results: Alpha is set to 1
Actual results: Alpha is set to 0
Reproducible with: 6000.0.58f1, 6000.2.5f1, 6000.3.0b2
Reproducible on: macOS Sequoia 15.6 (M1)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project
- [Android] Volume level of the same audio file is different on Samsung Galaxy Tab A8 between 2023.3.0b3 and 2023.3.0b4
- ‘Expected end of value’ warning occurs when a property declaration includes five or more variable references
- Tags window completely breaks and throws Exception errors when Adding a Tag to a GameObject
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
Add comment