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[MacOS] Editor crashes on RenderTexture::GetSRGBReadWrite() const when r...
How to reproduce: 1. Extract the attached project ('a.zip') 2. Open the Terminal and run the following command: "Unity path" -batchm... Read more
AssetDatabase.SetImporterOverride doesn't fail when used on folders
How to reproduce: 1. Open the user's attached project 2. In the Project window select the 'Scenes' folder 3. In the top bar menu sel... Read more
DLL with Define Constraint included in BuildPlayerOptions.extraScripting...
Steps to reproduce: 1. Download and open the user's attached project ("DefineConstraintsIssue-2021.1.zip") 2. In the menu bar click ... Read more
[Android] Device logs 'Color format for DP is invalid' when deploying wi...
Steps to reproduce: 1. Open the attached project 2. Open Android Logcat 3. Connect Android device 4. Build and run Expected results... Read more
Clicking the Debug/Release mode button in the bottom right doesn't open ...
Reproduction steps: 1. Open any Unity project 2. In the bottom right of the Editor, click on the Debug/Release mode button Expected... Read more
Crash on tt_cmap4_char_map_binary when rebuilding Library folder
How to reproduce: 1. Open the attached ”1328789_CrashRepro” project Expected result: Project opens Actual result: Project crashes ... Read more
Other ScriptedImporters in the Project are not registered when a Scripte...
How to reproduce: 1. Open the user's attached project 2. In the Project window observe the 'CompanionCube' Asset Expected result: T... Read more
[VCS, AssetDatabase] AssetDatabase.DeleteAsset throws an error if the pa...
How to reproduce: 1. Open the user's attached project 2. Make sure that Version Control Mode is set as Perforce in the Project Setti... Read more
[HDRP] Decal Material's texture is not updated when it's set during runt...
How to reproduce: 1. Open the user's attached "RuntimeDecalBug.zip" project 2. Open the "SampleScene" 3. Enter Play Mode 4. Press th... Read more
[HDRP] Unlit Shader becomes lighter in Play Mode when Color-Buffer forma...
How to reproduce: 1. Open the user's attached "HDRPAlphaIssueTest" project 2. Open the Scene "debugScene" 3. Open the Game view (Win... Read more
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