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[Rendering Debugger] [Android] Hard to open Debugger UI on some Android ...
Hard to open Debugger UI when FPS are low because touch events get missed. You need to tap the screen quickly around 7 times in case... Read more
Text created with TextMeshPro becomes blurry when Canvas Scaler scales t...
Reproduction steps:1. Open project "Blurry Text.zip"2. Open Scene "SampleScene"3. Build project and Run "Ctrl + B"4. Make sure you'r... Read more
Particle System prefab doesn't simulate when in prefab mode and the Edit...
Reproduction steps:1. Open attached project "LinxuPrefabBugs_2019_4.zip"2. Enter Play Mode3. In Project window, select Assets/Partic... Read more
"You seem to be offline" error prevents downloads through Package Manager
Reproduction steps:1. Open a new or an existing project2. Open the Package Manager or the Asset Store3. Try to download a Package or... Read more
Incremental compilation is done against IL-post processed assemblies, po...
I heard through the grapevine that this might be fixed in 21.1 due to the new pipeline using Bee. I'll have to test that a bit later... Read more
[VFX graph] NullReferenceException is thrown when saving the graph
[VFX graph] NullReferenceException is thrown when saving the graph NullReferenceException is thrown when saving the graph with the S... Read more
[Shader graph] Target settings Add/Remove button is displayed too far ri...
How to reproduce:1. Open the attached "case_1343124.zip" project2. In the Project window, open the Test Shader Graph3. Open the Shad... Read more
[URP] Bloom produces Visual Artifacts when color/emission are not clamped
Reproduction steps:1. Open user attached Project2. Set the URP Pipeline Asset in the Project Settings3. Select Post Processing Volum... Read more
The elementHeightCallback is not called when selecting a different element
How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. In the Hierarchy select 'SimpleListGameObject'4. In ... Read more
UnityWebRequest fails on Windows if gzip compression is used
Issue started after upgrade to libcurl 7.75.Unity never had support for compression on Windows, but it was possible to work it aroun... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog