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[URP] Bloom produces Visual Artifacts when color/emission are not clamped
Reproduction steps:1. Open user attached Project2. Set the URP Pipeline Asset in the Project Settings3. Select Post Processing Volum... Read more
The elementHeightCallback is not called when selecting a different element
How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. In the Hierarchy select 'SimpleListGameObject'4. In ... Read more
UnityWebRequest fails on Windows if gzip compression is used
Issue started after upgrade to libcurl 7.75.Unity never had support for compression on Windows, but it was possible to work it aroun... Read more
"Shader error in 'Wolf/Diffuse (Cutout)': Invalid conditional expression...
How to reproduce:1. Open the user's attached "ShaderError.zip" project2. Right-click on the "Diffuse_Cutout" Asset3. Press the "Reim... Read more
Build crashes when swap chain resizes on startup
How to reproduce:1. Change the first monitor’s scale to 125% & the second monitor’s scale to 100%2. Open attached project "Monit... Read more
ParticleSystem.MainModule.emitterVelocity from the previous frame is use...
How to reproduce:1. Open the user's attached "ParticleSystemEmitterVelocity.zip" project2. Open the "Scene" Scene3. Enter Play Mode4... Read more
Blank SaveAssets window thrown when saving scene with a Right Click>Save...
How to reproduce:1. Open attached project "case1339457_saveScene.zip"2. Enable Edit > Preferences > General > Verify Saving... Read more
[GPU PLM] Fallback to CPU PLM after toggling baked light state during th...
Steps to repro:1. Download the attached project "SponzaLWRP" and open "Sponza" scene;2. Drag 'SponzaLightingDay' scene from the Proj... Read more
Crash on LinearAllocatorPool::ClearMainThreadFallback when closing the E...
How to reproduce:1. Open the user's attached project ("KillStack.zip")2. Close the Editor Expected result: Editor closesActual resul... Read more
[iOS] Display.main.systemWidth/Height displays the rendering resolution ...
Reproduction steps:1. Open the attached project "resolutionTest"2. Build and Deploy the Scene "SampleScene" to a device3. Observe th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked