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0
votes
Fixed

m_TransformData.hierarchy == NULL and crash on Transform::CountNodesDeep...

Scene Management

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Jul 18, 2017

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Version/s: 2017.2.0b3

To reproduce: 1. Create new project 2. Import ARKit from the Asset Store 3. Open UnityParticlePainter scene 4. If Unity hasn't crash... Read more

0
votes
Fixed

Cloth/SkinnedMeshRenderer - Failed asserts due to bad AABB data

Physics

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Jul 18, 2017

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Version/s: 5.6.2p4

Bad AABB Data is causing a tonne of asserts. updated repro: Editor assserts when the cloth component penetration is set to zero S... Read more

0
votes
By Design

[Android] Texture import settings option "Alpha is transparency" does no...

Graphics - General

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Jan 13, 2017

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Version/s: 5.5.0p3

Reproduction steps: 1. Open the attached project "textureReproProject.zip"; 2. Open the scene "test"; 3. Observe "Quad" in the scene... Read more

0
votes
Fixed

[macOS][Vuforia] Editor freezes with Fatal Error "CheckDisalowAllocation...

Video

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Jul 10, 2017

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Version/s: 2017.2.0b2

Prerequisites: * have an USB camera connected to a computer * Have Unity 2017.2 with Vuforia support installed Steps to reproduce: ... Read more

0
votes
Won't Fix

[Android] Transition from lock screen to application makes half of the s...

Mobile

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Jul 15, 2017

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Version/s: 5.5.3p2

Steps to reproduce: 1) Download attached project 'TestPortraitBug.zip' and open in Unity 2) Make sure Default Orientation is set to... Read more

0
votes
Duplicate

Editor crashes at mono_jit_runtime_invoke when setting AnimationPlayable...

Animation

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Jul 15, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Download repro_931383.zip and open "test" scene 2. Enter play mode 3. editor crashes Results: editor crashes... Read more

0
votes
Fixed

InputSystem allocates 17 bytes of memory to NativeInputSystem.HasDeviceD...

Input

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Jul 17, 2017

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Version/s: 2017.1.0f3

Reproduction Steps: 1. Import attached project. 2. In Build Settings, make sure "Autoconnect Profiler" is selected. 3. Add "Scene" ... Read more

0
votes
Duplicate

Crash in AnimationClip::BuildMecanimDataMainThread when Animation Contro...

Animation

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Jul 17, 2017

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Version/s: 5.6.1p2

Reproduction steps: 1. Open the attached project "Profiling.zip"; 2. Open the "AnimTest.unity" scene; 3. Enter a play mode; 4. In th... Read more

0
votes
Fixed

[Noise] Remap curves still editable when remap is disabled

Visual Effects - Legacy

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Jun 22, 2017

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Version/s: 2017.2.0b1

DESCRIPTION The "Remap" option via "Noise" in the particle system includes an off\on toggle. I've noticed when off\disabled the smal... Read more

0
votes
By Design

Crash in OpenVR::BuildTrackedDeviceName when looping through all availab...

VR

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Jul 14, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open attached project; 2. Make sure OpenVR is enabled; 3. Load the "Test" scene; 4. Enter play mode; 5. Select the... Read more

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