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0
votes
Fixed

[Profiler] Column Headers of the Hierarchy and the Raw Hierarchy views a...

IMGUI

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Apr 09, 2021

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Version/s: 2021.2.0a13

How to reproduce: 1. Create a new project 2. Open Window > Analysis > Profiler 3. Enter and exit the Play mode to capture some data ... Read more

0
votes
Duplicate

Update Particle.compute: Kernel at index (0) is invalid are thrown after...

Package: Visual Effect Graph

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Apr 10, 2021

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Version/s: 8.2.0

How to reproduce: 1. Open the user's attached "NewProjectDiscoVFXErrors.zip" project 2. Open the "Fireworks_Master" VFX Graph (Asset... Read more

0
votes
Fixed

[2D][Animation] Sprite Resolver component not updated when new categorie...

Package: 2D Animation

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Mar 12, 2021

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Version/s: 6.0.0 pre-2

[2D][Animation] Sprite Resolver component not updated when new categories/labels are added into Sprite Library asset (e.g. added a n... Read more

1
votes
Fixed

The Revert/Apply menu doesn't appear when right-clicking on the OnClick ...

Scene Management

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Mar 25, 2021

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Version/s: 2020.1.0a24, 2020.2, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open the 'SampleScene' 3. In the Hierarchy select Canvas > Button Override ... Read more

0
votes
Fixed

Profile Analyzer - Mac - Error sound played when using the keyboard fram...

Package: Profile Analyzer

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Apr 09, 2021

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Version/s: Master

On Mac, when using the keyboard commands to grow/shrink frame selection it causes a mac sound to play (I think it's the error sound)... Read more

0
votes
Fixed

[OOPP] Standalone Profiler stops profiling when switching to profile Editor

Profiling

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Apr 07, 2021

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Version/s: 2021.2.0a12

How to reproduce: 1. Create a new project 2. Open "Profiler (Standalone Process)" (Window > Analysis > Profiler (Standalone Process)... Read more

0
votes
By Design

HDUtils.RendererList in different CustomPasses are interfering with each...

Package: Scriptable Render Pipeline HD

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Mar 30, 2021

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Version/s: 10.3.1

How to reproduce: 1. Open the attached project 2. Open the "Gold_1_Master" Scene 3. Observe the "FishBowl" GameObject in the Game vi... Read more

0
votes
Fixed

Build doesn't fail when BuildFailedException is thrown in the PostProces...

Build Pipeline

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Apr 07, 2021

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Version/s: 2018.4, 2019.4, 2019.4.22f1, 2020.2, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Build the project by using the Build button in the Build Settings Expected... Read more

0
votes
Fixed

[Shuriken] Particle flicker outside the Collider when Outside Trigger is...

Visual Effects - Legacy

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Apr 10, 2021

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Version/s: 2018.4, 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "Bug.zip" project 2. Open the "SampleScene" Scene 3. Select the "MOVE ME" GameObject i... Read more

0
votes
Fixed

Null references on Prefab after changes are made to ScriptableObject GUI...

Serialization

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Apr 09, 2021

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Version/s: 2019.4, 2019.4.18f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "NullRef.zip" 2. Open Assets/SampleAsset.asset.meta in a text editor, modify the last c... Read more

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