Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.3.0a8
Issue ID
1069480
Regression
No
Double clicking and dragging the edge of the neighboring Game and Project windows causes the windows to flicker
To reproduce:
1. In a new project, make sure that the Game window and the Project window are next to each other (see video in edit)
2. Double click on the edge of the Game and Project windows and immediately drag
3. Observe the flickering of the windows
Expected: the windows do not flicker
Reproduced in 2017.3.2f1, 2017.4.9f1, 2018.1.9f1, 2018.1.9f1, 2018.2.2f1, 2018.2.3f1, 2018.3.0a8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
Add comment