Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2017.2.0a3
2018.2.2f1
Issue ID
1068422
Regression
Yes
Creating Layer Groups with the '/' symbol creates multiple groups with the same name containing only a single layer
How to reproduce:
1. Create a new Unity project
2. Create multiple grouped Layers (for instance, 'GroupedLayer/Layer1' and 'GroupedLayer/Layer2')
3. Click on the "Layer" button for any GameObject
Expected result: Layers are grouped in a single Layer Group
Actual result: there are multiple Layer Groups with the same name containing only a single Layer
Reproducible with: 2017.2.0a3, 2017.2.3p2, 2017.4.9f1, 2018.1.9f1, 2018.2.3f1, 2018.3.0a8
Not reproducible with: 2017.1.5f1, 2017.2.0a2
Notes:
Grouped Tags do not have this issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment