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[Themes] Package dependencies usage text is distorted and difficult to r...
Package dependencies usage text is distorted and difficult to read when using default font (Inter). Refer the attached screenshot St... Read more
[Visual Effect Graph] Rate dropdown text "Set" is overlapping with the d...
Rate dropdown text "Set" and dropdown icon are overlapping from Play Controls window under Scene view, Refer attached screenshot. St... Read more
[IMGUI] GameObjects or Menu scaling for 4k monitor is always distorted
For 4k monitors, when UI scaling is increased from the preferences window the file menu does not get scaled whereas the gameObjects ... Read more
Sub Emitter particle's width is twice its height when Separate Axes in t...
How to reproduce:1. Open the attached project "Any3D.zip"2. Load "SampleScene" scene3. Observe the particles in Game view Expected r... Read more
[Visual Effect Graph] Properties under "Multiply Node" are distorted on ...
All properties under "Multiply Node" get distorted while selecting settings dropdown on adding or modifying Properties under Subgrap... Read more
[Visual Effect Graph] Unable to delete Texture.pCache asset from Project...
Unable to delete Texture.pCache asset from Project Window as well as it can not be deleted from File Explorer, Refer attached video.... Read more
[Linux] Column layout menu does not appear on burger button in Project W...
The column layout menu does not appear on the burger button.It appears outside the Project Window. Refer attached video. Steps to Re... Read more
[Linux] [IMGUI] Inspector Window does not resize with 2/3, 4 Split, Defa...
Inspector Window is not resized with 2/3, 4 split, Default and Tall windows layout. Steps to Repro:1. Create an empty project2. Clic... Read more
[DX12] Requesting sRGB RenderTexture in Linear editor is wrong
Linear Editor only. Steps:1.download attached project2. Make sure you are using Linear color space (PlayerSettings)2. open repro sce... Read more
Depth-only RenderTexture allocates too much GPU memory on D3D11 and D3D12
How to reproduce:1. Open attached project "d3d-depth-only-rt-overallocates.zip" and scene "SampleScene"2. Enter Play mode3. Launch "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed