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[URP] Shadows clipping to the sides of Game and Scene cameras
Reproduction steps: 1. Open attached project "ShadowClipping.zip" and scene "Test" 2. In Game View, observe "hermit crab (1)" Game O... Read more
Crash in Material::ClearUnusedProperties when assigning a loaded shader ...
How to reproduce: 1. Open user-submitted project (crash test.zip) Expected result: the project is launched successfully Actual resu... Read more
[Windows] Turning off VSync in Application.focusChanged causes another c...
How to reproduce: 1. Open the user's attached "repro-focus-error.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Build... Read more
[Profiler] Profiler doesn't start recording until the 2nd recording atte...
Reproduction steps: 1. Open the attached project "ProfilerRepro.zip" 2. In the Build settings make sure that Development Build is ch... Read more
[GPU PLM] Progressive updates cause lightmap artifacts
Steps to reproduce: 1. Download and open EnterTheRoom project 2. Make sure that Progressive GPU is selected as the lightmapping bac... Read more
Crash on DebugStringToFilePostprocessedStacktrace when loading/unloading...
Bug reproducible when loading/unloading scenes, when GetLightmapSettings() returns a null pointer. User reproduced with: 2019.4.3f1... Read more
OnPreprocessMaterialDescription does not update material keywords when u...
How to reproduce: 1. Open user's attached "FBXImport.zip" project 2. Open "SampleScene" Scene 3. In the Hierarchy window expand "Mul... Read more
[GraphView] graphElements.ForEach does not iterate through all elements ...
Reproduction steps: 1. Open customer's attached project in "GraphView.zip" 2. Go Window -> Analysis -> Asset Dependency Graph 3. Sel... Read more
IdLabelConfig fields are not deserialized when quitting the Build
How to reproduce: 1. Open the attached "PerceptionHDRP" project 2. Open the "SampleScene" Scene found in the Assets->Scenes folder 3... Read more
[Header] with Line Separator symbol parameter is cut off in the Inspector
How to reproduce: 1. Open the "SampleScene" scene in the attached "HeaderRepro.zip" Project 2. Click on the "Main Camera" GameObject... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used