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[UI] Radius property is missing when Area light shape is set to Disc in ...
Steps to reproduce: 1. Create a new project or open an existing one2. Create an area light game object3. Set its shape to Disc4. Not... Read more
Unable to control to which PC the Player connects when using 'Autoconnec...
Steps to reproduce:1. Create a new project2. Build a Standalone player with 'Autoconnect Profiler' enabled3. Open Profiles on two di... Read more
[MacOS] "Default is Native Resolution" checkbox is ignored if custom res...
How to reproduce:1. Create a new project2. Open Player Settings3. Open "Resolution and Presentation" tab4. Uncheck "Default is Nativ... Read more
[Collab] [Accelerator] Crash on exit
After installing and using the Accelerator service, Unity crashes every time I close the app. Repro steps:-i made a new project and ... Read more
[Profiler] Texts are getting clipped in Thread-selection drop-down
Texts are getting clipped in Thread-selection drop-down Steps to Reproduce: 1. Create a new project2. Create a cube, Hierarchy > ... Read more
Undocked Editor window cannot be placed back in-between its previously a...
How to reproduce:1) Create a new Unity project2) Reset the Editor layout to 'Default'3) Undock the Game window by clicking and dragg... Read more
[iOS]Autocorrect is not shown when typing
How to reproduce:1. Open the attached AutocorrectTest.zip project2. Build for iOS and deploy the Xcode project to the iOS device3. T... Read more
"Open Documentation" button at ProBuilder's Smooth Group Editor opens 40...
To reproduce: 1. Download attached "19.3 Packages.zip" project and open in Unity2. Press Tools > ProBuilder > ProBuilder windo... Read more
[Metal][RealtimeGI] Baked albedo colors are different from the shaded co...
Steps to repro:1. Open the attached project and 'VertexPaint_Playground' scene on OSX with Metal API;2. In the lighting window press... Read more
AssetReference.ReleaseAsset() does not release memory when it was loaded...
Reproduction steps:1. Open the attached Project "case_1180534-AddressableTest.zip"2. Open and Play Scene "GameScene"3. Click on "Loa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section