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Fixed in 2019.3.X
Votes
0
Found in
2020.1.0a4
2020.1.0b3
Issue ID
1183219
Regression
No
[Collab] [Accelerator] Crash on exit
After installing and using the Accelerator service, Unity crashes every time I close the app.
Repro steps:
-i made a new project and connected it to collab
- created a new accelerator token to it
- added the accelerator token to the accelerator service on installation
- pushed my project to collab
- exit unity and delete the project locally
- re-download the project from the cloud using the HUB
- unity editor freezes on loading
- i kill the process after 10 minutes
- try to reopen the project from the hub
- project opens but it's completely empty and it doesn't even remember the services link
- i close unity again and get the crash
NOT: cannot replicate crash if I use the accelerator with ADB V2 only, without Collab
Stack trace:
========== OUTPUTTING STACK TRACE ==================
0x00007FF66D5E9017 (Unity) AcceleratorClient::OnTransportError
0x00007FF66D675A9F (Unity) TcpProtobufSession::OnConnectCompleted
0x00007FF66D664EB2 (Unity) asio::asio_handler_invoke<asio::detail::binder1<`TcpStream::ConnectAsync'::`11'::<lambda_1>,std::error_code> >
0x00007FF66D66ABA3 (Unity) asio::detail::win_iocp_socket_connect_op<`TcpStream::ConnectAsync'::`11'::<lambda_1> >::do_complete
0x00007FF66D66B1F9 (Unity) asio::detail::win_iocp_io_service::do_one
0x00007FF66D66D4BE (Unity) asio::io_service::run
0x00007FF66D669EAB (Unity) IOService::Impl::ThreadFunction
0x00007FF66EB6EA43 (Unity) Thread::RunThreadWrapper
0x00007FFB8A6B4034 (KERNEL32) BaseThreadInitThunk
0x00007FFB8CF53691 (ntdll) RtlUserThreadStart
========== END OF STACKTRACE ===========
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