Search Issue Tracker
Timeline stays stuck after going to play mode.
1) Open animation window & Timeline window 2) Create a new gameobject then click on "Create" in timeline window 3) Add Animation Tra... Read more
[Blackboard] Deleted properties still show up in the inspector
Repro steps: 1. Create a new VFX and add it to the scene 2. Open the VFX and create an exposed property (i.e. a float) 3. Open the i... Read more
Selecting elements with Shift + Up/Down arrow is broken in Hierarchy window
How to reproduce: 1. Open attached project "BugReport2.zip" 2. Select "Cube(3)" in the Hierarchy window 3. Press Shift + Up arrow 3 ... Read more
[Mobile] Crash with no stacktrace when apk is ran
Reproduction steps: 1. Open user's attached project 2. Build and run on Android/iOS Reproducible with: 2018.4.32f1, 2019.4.23f1, 20... Read more
[XR SDK] Tracked Pose Driver stops working after suspending play while R...
How to reproduce: 1. Open the attached "Debug2.zip" project 2. Build to UWP 3. Open Visual Studios solution -> Build project (Debug,... Read more
[Shadergraph] Subgraph node precision is overriden when it does not matc...
Reproduction steps: 1. Download and open the attached project "SubGraphBug.zip" 2. Double-click the HalfPrecisionTest asset to open ... Read more
Editor crashes on TextCore.LowLevel.FontEngine.GetGlyphIndex when buildi...
How to reproduce: 1. Open the attached project 2. Click File > Build Settings 3. Build the project Expected result: The game builds... Read more
Mesh is shaded as black when setting BoneWeights via Advanced Mesh API
How to reproduce: 1. Open the attached project's Scene labeled "BoneWeightTestScene" 2. Enter the Play Mode 3. Inspect the generated... Read more
[URP] [Metal] [Mac] Project crashes on launch when binding compute buffe...
Reproduction steps: 1. Open the project attached in "Test CS Bug.zip" 2. Go File -> Build Settings 3. Enable Create Xcode project 4.... Read more
[Mesh] Unity crash when creating a large mesh (180 million vertices) fro...
Steps to reproduce: 1. Open the attached project "Case_1319589" 2. In the top menu go to Window/DoIt -- this tries to create a Mesh ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key