Search Issue Tracker
Fixed in 6.0.0-pre.2
Fixed in 5.0.3
Votes
0
Found in [Package]
5.0.0-pre.2
Issue ID
1312835
Regression
No
Unity hangs when importing a PSD File using an Importer Override
Reproduction steps:
1. Open the attached project "1312835"
2. In the Project window, right-click on the PSD file.
3. Select "2D Importer" > "Change PSD File Importer"
4. If the editor doesn't hang, close the project and repeat all steps. (Reproducible 1/2 times)
Expected result: The method is completed without hanging
Actual result: Editor hangs with a "Menu.Change PSD File Importer" progress bar
Reproducible with: 3.1.7 (2020.1.17f1), 4.0.2 (2020.2.7f1), 5.0.0-pre.2
Could not test with: 1.0.0-preview.4 (2018.4.32f1, errors), 2.1.6 (2019.4.21f1, errors)
Note:
- When the editor doesn't hang, this error is printed:
The previous instance of UnityEditor.TextureImporterInspector has not been disposed correctly. Make sure you are calling base.OnDisable() in your AssetImporterEditor implementation.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Progress indicator in Meta Quest Build Profile configuration is barely visible
- Slightly transparent objects disappear completely in Web Player when using RenderGraph
- Visual Scripting Components are hidden behind a throbber when Multiplayer Play Mode is running with at least one local instance
- Video Player does not throw an error when playing a video with unsupported encoding settings
- Errors indicating that TMP Extras were not Imported logged when opening the Render Pipeline Converter Window while in Play Mode
Resolution Note (fix version 6.0.0-pre.2):
A fix for this issue is available on 2D PSD Importer package 6.0.0-pre.2 and above with Unity 2021.2.0a20 and above
Resolution Note (fix version 5.0.3):
A fix for this issue is available on Unity 2021.1.9f1 with 2D PSD Importer package 5.0.3 and above