Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
7.1.1
Issue ID
1185832
Regression
No
[URP][VR] Right eye isn't render when using Multi Pass rendering
Steps to reproduce:
1. Created new default URP project
2. Enabled VR
3. Enabled Mock HMD to be able to test without a headset
4. Enter Play mode
Expected results: Both eyes are rendered
Actual results: Right eye isn't rendered.
Reproduced with: 2019.3.0b4 (URP 7.0.1), 2020.1.0a5 (URP 7.1.1)
Note:
- Not reproducible with HDRP
- Tested and reproducible with Oculus and OpenVR SDKs
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on nvoglv64.dll when opening a project
- [RenderGraph] [CameraStacking] Passes are failing when CameraStacking and RG are enabled
- Physics and Raycast have different behavior when enum is exposed in the Editor
- TextField's text is mixed up and overlapping when "Noto Sans-Display" font is used
- TutorialManager Warnings are thrown when creating Test Track, LEGO or 2D Platform microgame template projects
LeeHarrold
Oct 01, 2019 15:12
I have the same issue with version 2019.2.3f1.