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Issue ID

1059197

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No

[SRP] [Question] Scene Mask

Graphics - General

-

SRP Repo: Issue #1204

Hey! I've been experimenting with the new ScriptableRenderPipeline and I'm trying to work out how to render objects from a particular scene

Could you explain how the sceneMask property works in ScriptableCullingParameters? I've experimented with setting different values on it and it seems to render objects from all scenes if the value is less than zero, or no objects if it's greater than zero.

Is it possible to use it to filter or cull objects based on their scene? Or alternatively could I modify or use a custom FilterRenderersSettings to filter by scene?

Thanks a lot for the help!
Tom

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