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[Search] Index Manager: Empty item in Include or Exclude list will be ta...
1. Create a new project2. Open the Index Manager from Windows->Search->Index Manager menu3. Create a new Assets index file and... Read more
[Localization] Locale Asset's Name is not saved when renaming it through...
Reproduction steps:1. Open the user's attached project2. In the Project window Search box, type English and select English (en) Loca... Read more
Assertions when sampling Cloth Skinned Mesh renderer in VFX
Repro steps:1. Import the attached package2. Load the Repro scene3. Observe console errors. Dev notes:The issue comes from SkinnedMe... Read more
Particle distribution discrepancy when sampling with mesh and skinned me...
Repro steps:1. Import the attached quad and sample the positions uniformly.2. Compare with a regular quad.3. Observe discrepancies. ... Read more
[2D][Sprite Editor] Sprite Editor slicing undo doesn't work after Apply ...
[2D][Sprite Editor] Sprite Editor slicing undo doesn't work after Apply has been pressed Repro Steps:- Open "Unity Bug Test (sprite ... Read more
MRC error when PhotoVideoCamera enabled and camera attached to object
How to reproduce:1. Open the attached "RenderFromPVCameraRepro2018_Send.zip" project2. Build to UWP3. Open built the solution in Vis... Read more
Scripts in Assembly Definitions cannot reference UnityPurchasing classes...
Reproduction steps:1. Open user attached project2. Make any change to "Assets\Assembly That Uses IAP\ScriptThatUsesIAP.cs" Expected ... Read more
UI Toolkit's Color field's label is instantly highlighted after opening ...
How to reproduce:1. Open the user's attached to project "case_1306190-UIToolkit-PropertyField-RightClick.zip"2. Select "GameObject" ... Read more
[URP] Fog's Start/End positions are inverted when the Fog Mode is set to...
How to reproduce:1. Open the user's attached "PSX_shader_port.zip" project2. Open the "SampleScene" Scene3. Open the Fog settings (W... Read more
GUIToScreenPoint() returns physical screen coordinates when in GUIGroup
Reproduction steps:1. Open user's project "GUIToScreenPointBug.zip"2. Open "SampleScene" Scene3. Enter Play Mode and click around in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc