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By Design
Votes
0
Found in [Package]
Issue ID
1307822
Regression
No
Particle distribution discrepancy when sampling with mesh and skinned mesh blocks/operators.
Repro steps:
1. Import the attached quad and sample the positions uniformly.
2. Compare with a regular quad.
3. Observe discrepancies.
Dev notes:
- Potentially, this issue comes with 16 bit index format but even forcing 16 bits on your asset didn't reproduce. The asset is correct, the GPU view created on this asset is incorrect, probably an API issue as well.
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Resolution Note:
Clamp option is being explored to optionally keep all points within the triangle.