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[VFX/Timeline] Wrap Mode Loop is only playing VFX once
Step to repro: - Create a simple setup of Timeline using VFX Control Track - Change the Playable director to Wrap mode "Loop" - Play... Read more
IL2CPP exception when using function pointer with generic parameter from...
Reproduction steps: 1. Open the attached project 2. Go to File > Build Settings 3. Press Build in the Build Settings window Expecte... Read more
MissingReferenceException is thrown when calling Object.Destroy from a U...
Reproduction steps: 1. Open the attached 'Issue #1231781' project 2. Open the 'SampleScene' 3. Enter Play mode 4. Click on the 'Clic... Read more
Editor crashes when enabling a certain gameObject
Reproduction steps: 1. Open users attached project 2. Open Scenes/DemoWithPostProcess.unity scene 3. Select the "PfbRaytraceDataMana... Read more
Articulated hand mesh is stuck at its initial position when using Window...
How to reproduce: 1. Open the attached project "HoloLens2HandTracking.zip" 2. Build And Run the project on HoloLens 2 Expected resu... Read more
Async/await makes the Editor hang indefinitely
How to reproduce: 1. Open the attached "Deadlock test" project 2. In the Project window, Right Click -> Create -> Bug -> Sample 3. C... Read more
[Oculus] TryGetAvailableDisplayRefreshRates does not return available re...
Reproduction steps: 1. Open the attached "1422423.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Observe... Read more
XR Interactor Reticle Visual not working with UI
I'm trying to create a reticle object using XR Interaction Toolkit for both 3D and UI interaction. I've setup my scene just as descr... Read more
[Landed] Toggling "Optimize Mesh Data" in Project Settings doesn't inval...
Reproduction steps: 1. Open the attached "OptimizeMeshData" project 2. Open Project Settings and enable "Optimize Mesh Data" 3. O... Read more
UIToolkit draws red into blue and alpha channels on some Adreno GPUs
On some Adreno GPUs, UIToolkit draws with incorrect colors (e.g. red is propagated to blue and alpha channels). Confirmed GPUs: Adr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- URP Decal instanced rendering breaks and spams warnings when it is enabled at runtime