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Votes

0

Found in

2021.3

2021.3.1f1

2022.1

2022.2

Issue ID

1422461

Regression

No

Editor crashes when enabling a certain gameObject

DirectX12

-

Reproduction steps:
1. Open users attached project
2. Open Scenes/DemoWithPostProcess.unity scene
3. Select the "PfbRaytraceDataManager" GameObject in the Hierarchy window
4. Enable the "PfbRaytraceDataManager" GameObject in the Inspector window

Expected result: "PfbRaytraceDataManager" GameObject is enabled
Actual result: Editor crashes

Reproducible with: 2019.4.38f1, 2020.3.33f1, 2021.3.1f1, 2022.1.0b16, 2022.2.0a13

Stack trace:
0x00007FF668E08A0B (Unity) GfxDeviceD3D12Base::DrawBuffersCommon
0x00007FF668E07DAE (Unity) GfxDeviceD3D12Base::DrawBufferRanges
0x00007FF668E08030 (Unity) GfxDeviceD3D12Base::DrawBuffers
0x00007FF66A3CC62E (Unity) GfxDeviceWorker::RunCommand
0x00007FF66A3CEF3B (Unity) GfxDeviceWorker::RunExt
0x00007FF66A3CF058 (Unity) GfxDeviceWorker::RunGfxDeviceWorker

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