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[UWP][XR] Missing DLLs in VS solution Plugins\x86 directory
Steps to reproduce:1. Create a new project2. Enabled XR settings for UWP3. Install Window Mixed Reality package4. Build a UWP player... Read more
[Mac] VideoPlayer lags for a few frames after the first loop when Loop a...
How to reproduce:1. Open attached 'project-1174907.zip' project2. Enter Play mode3. Wait till the video loops for the first time and... Read more
Errors are thrown when trying to check Import Animation checkbox under I...
How to reproduce:1. Open attached project2. Select AnitTest100.fbx model in Project View3. Under Import Settings/Animation Tab fiddl... Read more
UV Rect properties for Raw Image are no longer exposed in the Animation ...
How to reproduce:1. Create a new Unity project2. Create a UI > Raw Image GameObject3. Open the Animation window and create an Ani... Read more
TextureCubemap, Texture2DArray, Texture3D and Texture2D type asset Inspe...
How to reproduce:1. Open the attached project ("LargeTextureAssetsTestProject_2017-4.zip")2. Go to "Test" -> "Create 4MB Textures... Read more
Rigged GameObject's bind pose is not set when the Editor is restarted
How to reproduce:1. Open VM > Bug Attachments > project > '1173986-rigged-sprite-issue' project2. Open 'Sample' scene3. Sel... Read more
Editor freezes when tryDequeue() is used after NativeQueue<T>ParallelWri...
How to reproduce:1. Open attached project ("NativeQueue-Parallel-Enqueue-Leak.zip")2. Enter GameView Actual result: Observe the free... Read more
[GameView] VSync gets disabled in Game View after pausing and unpausing ...
How to reproduce:1. Create a new Unity project2. Enable 'Maximize On Play' for the Game View3. Enable Stats for Game View4. Enter Pl... Read more
GameObjects are not draggable when using the scroll wheel
How to reproduce:1. Download user's attached 'ScrollWhileDraggingBug.zip' project3. Select Main Camera GameObject4. Drag it down usi... Read more
Crashes on D3D12ImmediateContext::BindTexture when changing position of ...
How to reproduce:1. Open attached project2. Open Timeline window3. Select any GameObject4. Create a playable file for it5. Drag that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open