Search Issue Tracker
Fixed in 0.1.1-preview.3
Votes
0
Found in [Package]
0.0.9
Issue ID
1175386
Regression
No
Editor freezes when tryDequeue() is used after NativeQueue<T>ParallelWriter.Enqueue() method
How to reproduce:
1. Open attached project ("NativeQueue-Parallel-Enqueue-Leak.zip")
2. Enter GameView
Actual result: Observe the freeze
Reproducible with: 2018.4.6f1 (Collections 0.0.9 p12), 2019.1.14f1 (0.1.1), 2019.2.1f1 (0.1.1), 2019.3.0a12 (0.1.1)
Not reproducible with: 2017.4.31f1 (Package manager was not present)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visible instance buffer returns 0 for every instance when using BatchDrawCommandIndirect on Adreno devices with Vulkan API
- [Android][Vulkan] Native crash in AndroidVulkanVideo::ProcessFrame and AndroidVulkanVideo::Context::~Context() when switching screens
- Screen brightness is not set to a default value when Screen.brightness is set to a negative value
- macOS app window title is not localized when built from generated Xcode project
- Unity Hub doesn't preserve the changed Channel when manually restarting the Hub
Add comment