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Lightmaps are different in build when building with a Lightmap size 1024...
How to reproduce: 1. Open attached project "TestLightMap.zip" 2. Build the project 3. Open the project that was built 4. Compare how... Read more
Texture on a Terrain is painted in a square shape which only has Texture...
Steps to reproduce: 1. Open the attached project "Case_1138011" 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. I... Read more
Anima2D plugin is not compatible with Sprite Renderer
How to reproduce: 1. Open the attached "Into the Deep.zip" project 2. Play the 'Land' Scene 3. Observe 'Hero' Game Object Expected ... Read more
Field of View is stuck on a small Game window in the corner when Cursor....
How to reproduce: 1. Open user's attached project ('Nanoreno 2019.zip') 2. Open Scene 'Level_Common' (Assets -> Game -> Scenes -> Le... Read more
[WebGL] Using Emscripten eliminates variables and using LLVM bitcode cau...
Reproduction steps: 1. Open "1136255" project 2. Build and Run for WebGL 3. Open Developers Console 4. Notice error "Input Manager ... Read more
[HDRP] Unlit Shader Exposure Weight slider has no effect, or the weight ...
Steps to reproduce: 1. Open attached project 2. Select the Sphere game object 3. Tune the slider and observe that it has no effect ... Read more
[iOS] Https web request fail with NotSupportedException: Could not find ...
To reproduce: 1. Open users attached project "UnityTlsTest.zip" 2. Open "SampleScene.unity" scene 3. Build for iOS 4. Deploy the Xco... Read more
[OpenGLES2] A pink Grid covers the Scene view when mouse is over a Terra...
Steps to reproduce: 1. Open the attached project "Case_1138137" 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. I... Read more
[SRP Batcher] Crash when using shader with Error and enabling SRP batche...
Steps: 1. Download project attached by Roberto in comment ( case1132280_SRPBatcherBenchmark_18.3.6f1.zip 2. Open Unity 3. Open scene... Read more
Tilemap Composite Collider 2D does not update when Sprite Custom Physics...
How to reproduce: 1. Open the attached 'TilemapBug.zip' project 2. Go to the Hierarchy -> Grid -> Tilemap and add 'Tilemap Collider ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro LineInfo method returns fragmented lines when the text has Rich Tags
- WaitForEndOfFrame does not work when the Game view is not visible
- Unity Events added to a ScriptableObject are not invoked if they are added in Edit mode and their Call State is set to "Runtime Only"
- The Visual Effect GPU Event is forced into sleep until another Event is sent when the visual effect consists of two particle systems that communicate with Trigger Event set to On Die
- Nativeplugin Vulkan image gets deleted while in use and AccessTexture returns an invalid texture causing a crash or corruption when QualitySettings.anisotropicFiltering is called