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0
votes
Fixed

Texture doesn't support 64-bit precision when its Texture Type is set to...

Texture

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Jun 23, 2020

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Version/s: 2020.2, 2020.2.0a15

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Game View, observe the... Read more

10
votes
By Design

Editor throws warning when adding a Scriptable Object as a sub asset usi...

Asset - Database

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Jul 10, 2020

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Version/s: 2020.2.0a16, 2020.2.0a17

How to reproduce: 1. Open attached project "case1262293.zip" 2. Select "MainAsset" in the Project window 3. Click the "Add" button i... Read more

1
votes
By Design

Textures become gray when they are converted with Graphics.ConvertTexture

Texture

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Jul 12, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a17

How to reproduce: 1. Open user's attached "BugReport_GraphicsConvertTexture.zip" project 2. Open Assets/Textures folder 3. Observe t... Read more

0
votes
Fixed

[UX] The node window does not disappear when focus is lost.

Package: Visual Effect Graph

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Jul 13, 2020

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Version/s: 8.1.0

Repro steps: 1. Open the VFX Window 2. Press space to open the node menu 3. Click away 4. Observe the node window does not close. E... Read more

0
votes
Duplicate

[URP] Non matching Profiler.EndSample error is thrown in the Editor when...

Package: Scriptable Render Pipeline Universal

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Jul 09, 2020

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Version/s: 9.0.0-preview.35

Reproduction steps: 1. Open the attached user's project "Package Upgrade.zip" 2. Turn on the Profiler recording and set it to Editor... Read more

0
votes
Fixed

[URP] Editor crashes on ScriptableBatchRenderer::RenderMultipleMeshes wh...

Package: Scriptable Render Pipeline Universal

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Jul 12, 2020

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Version/s: 8.1.0 - 9.0.0-preview.14

How to reproduce: 1. Create a new URP Template project 2. Set the used Graphics API to OpenGLES3 3. Right-Click in the project view... Read more

0
votes
Not Reproducible

[DX12] Editor crashes on OpenAdapter12 when exiting Play mode and Image ...

DirectX12

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Jul 07, 2020

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Version/s: 2019.3.0a2, 2019.4, 2019.4.2f1, 2020.1, 2020.2

Reproduction steps: 1. Make sure Image Sharpening is enabled in the NVIDIA Control Panel 2. Create a new project 3. Change Graphics ... Read more

0
votes
By Design

Package Manager doesn't resolve package dependencies when using Git URL ...

Packman

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Jul 07, 2020

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Version/s: 2019.4, 2019.4.2f1, 2020.1, 2020.2

How to reproduce: 1. Create and open a new project 2. Open the Package Manager window from Window > Package Manager 3. Click Add pac... Read more

0
votes
Won't Fix

Application.isFocused returns true if the standalone player loses focus ...

Window management

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Jul 13, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce: 1. Download user's attached project "InputPlayground.zip" 2. Inside the project folder, go to the Build folder and... Read more

0
votes
Fixed

[XR] CommandBuffer.SetRenderTarget() is causing to render different in e...

XR SDK

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Jul 08, 2020

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Version/s: 2019.4, 2019.4.2f1, 2020.1, 2020.2

Reproduction steps: 1. Open attached project ("XR_RenderingTest2.zip") 2. Open "SampleScene" scene 3. Enable the setting "Project Se... Read more

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