Search Issue Tracker
Fixed in 10.1, 8.2, 9.2
Votes
0
Found in [Package]
8.1.0
Issue ID
1262718
Regression
Yes
[UX] The node window does not disappear when focus is lost.
Repro steps:
1. Open the VFX Window
2. Press space to open the node menu
3. Click away
4. Observe the node window does not close.
Expected outcome:
The node window to close when a mouse click is registered outside of it.
Notes:
- Regression: works in 7.4.1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component
Add comment